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2019 GTC San Jose

S9132 - Genesis: Real-Time Raytracing in Virtual Production

Session Speakers
Session Description

We'll discuss Genesis, MPC's virtual production platform, designed as a robust multi-user distributed system that incorporates both modern technologies like mixed reality and more traditional techniques like motion capture and camera operation via encoded hardware devices. We'll talk about how we're improving the quality of the real-time graphics, with a special attention to lighting. We will explain how we have started incorporating elements of real-time ray tracing into our platform, from a live link to Renderman XPU and our own Optix-based path tracer, as well as a hybrid approach based on DXR running inside Unity.


Additional Information
Animation/VFX
Rendering/Ray Tracing, Animation/VFX
Media & Entertainment
All technical
Talk
50 minutes
Session Schedule