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2019 GTC San Jose

S9909 - NVIDIA Vulkan Features Update

Session Speakers
Session Description

Learn about new features available in Vulkan, including the Turing architecture launched in the past year. We'll cover the added functionality in the API and other new developments. Rather than cover ray tracing, this session will focus on topics such as mesh shading, interop between APIs, new instructions in GLSL, and SPIR-V.


Additional Information
Real-Time Graphics
Real-Time Graphics Tools/Libraries
General Software
Intermediate technical
Talk
50 minutes
Session Schedule